Thursday, 31 March 2011

Animation sound Design Update

I've started to write down all the sound effects I need whilst watching the animation without sound. every time I watch it I find something else to add, I believe I'm really starting to 'create images for the ears' once I am happy with my list I shall start trying to record and create sound effects for them. here is my list so far:

Inspiration and research


I decided to look for some information on animations directly from the sound designer for some inspiration and research, I managed to find a couple of videos on Youtube with the head sound designer speaking. here are a few I have looked at


A bugs life - Gary Rydstrom (sound designer)

Ben Burtt - (sound designer)

Watching these videos has inspired me to make my new sounds out of existing sounds, for example if I wanted a rain sound instead of going out and trying to capture the sound of rain I could merge two sounds together that when merged together would give me the sound of rain.

Wednesday, 30 March 2011

Quote from 'soundscapes'

When reading through soundscapes I came across a section about 'creating images for the ear' by this it was ment that sometimes in film scores/design you must add sounds which 'paint a picture' as such for the audience, this adds to there viewing experience. I intend to do such a thing within my final piece.

Animation sound scape Update



I have posted a video just to show my progress so far on my a possible FMP project I am working on, this piece is far from finished but I will continue to post videos to track my progress whilst I work on this idea. No mixing as really been done yet, and I have done some slight panning, nothing major this will all be re-worked once the design has been finished with the score.



(Animation by Joaquin Baldwin)

I have also started to keep track of all the sounds I have used from my library which I will reference properly at a later date


Working on an animation


I've started to work on a short animation by Joaquin Baldwin for this I have started to create the sound design for this, once this is complete I shall start work on the score, so far I have Used 3 sounds, One being a hair drier, one being some glass and the other an old used air horn, I have recorded all these with a dynamic microphone via a DI (Direct input).
A while ago I started reading 'Soundscape' by the school of sound, one chapter is entitled the absence of sound by Mike Figgis, towards the end of this chapter he states that someone had always told him that you cant use silence and if you wanted silence you must use 'approximated silence with room tone' which means you still have no silence but you have the room ambience only for example, chairs squeaking, lights computers humming etc. So with taking this advice I started to add 'room tone' to my piece to do this I thought the best way to do this was to add a fan humming in the background for this I used the recording of the hair drier.

(Image of cubase, Green lines represent panning a blue represent volume)

Relationships between colour and sound.


After a tutorial with my tutors I thought I would research the relationships between colours and sound I found this short documentary which really helped my understanding. Thinking how I could incorporate this into my FMP


Edwyn Collins Session



In this video I was the sound engineer, this including making sure every mic placement for the instruments where correct and everything was working and plugged in as the channel list asked (please see page #-# of my research sketchbook for plan and list)
I also played the role of a producer Mixing some of the songs.