I have now gathered multiple audio samples for this experimental piece, I looked at a couple of people for inspiration for my piece, one piece being made using game sounds (found below) they have gathered multiple samples of sound from the game and placed it together to create a piece of music, I had planned to do something similar but with sticking to the rules I used in my other two pieces and using sounds of the items you could see in my photograph.
After this I threw myself in at the deep end (as I believe the best way to learn something is by trying it yourself) and started to import my sounds into cubase, After choosing which segments I was going to use I started to arrange them in a rhythmical fashion, once this was done I added effects such as reverb to make sounds last longer, I then encountered my first problem I soon had to solve, I did this by searching for a tutorial on how to pitch shift clips in cubase, once this was solved everything was straight forward.
Please see write up and annotations in my sketchbook pages 37-39
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